DroidDiagram Programmer's Guide
GlassEffect Members
Constructors Methods
 


Represents a glass-like visual effect. This effect can be applied to the nodes in a Diagram by adding an instance of this class to the Diagram.getNodeEffects collection.

The following tables list the members exposed by the GlassEffect type.

 Public Constructors

  Name Description

GlassEffect

Initializes a new instance of the GlassEffect class.

 Public Methods

  Name Description

addPropertyChangeListener

  (Inherited from NodeEffect.)

clone

NodeEffect.clone override.

getGlowColor

Gets the color of the glow portion of the effect.

getReflectionColor

Gets the color of the reflection portion of the effect.

getType

Gets the type of the glass effect.

getUsePenAsGlow

Gets a value indicating whether the glow portion of the effect should be painted with the Pen color of the respective node.

readExternal

NodeEffect.readExternal override.

removePropertyChangeListener

  (Inherited from NodeEffect.)

setGlowColor

Sets the color of the glow portion of the effect.

setReflectionColor

Sets the color of the reflection portion of the effect.

setType

Sets the type of the glass effect.

setUsePenAsGlow

Sets a value indicating whether the glow portion of the effect should be painted with the Pen color of the respective node.

writeExternal

NodeEffect.writeExternal override.

 See Also

GlassEffect Class
com.mindfusion.diagramming Namespace