Override the DrawLocal method of the base class to implement your own drawing logic.
C#
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public override void DrawLocal(IGraphics graphics, RenderOptions options) { Rectangle iconSizePixels = new Rectangle( 0, 0, icon.Width, icon.Height); RectangleF imageSize = MindFusion.Utilities.DeviceToDoc( graphics, iconSizePixels);
// Draw the icon at the top-middle graphics.DrawImage(icon, Bounds.X + Bounds.Width / 2 - imageSize.Width / 2, Bounds.Y);
// Draw the label at the bottom RectangleF labelBounds = RectangleF.FromLTRB( Bounds.X, Bounds.Y + imageSize.Height, Bounds.Right, Bounds.Bottom);
graphics.DrawString(label, Font, Brushes.Black, labelBounds, format); } |
Visual Basic
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Public Overrides Sub DrawLocal(ByVal graphics As IGraphics, ByVal options As RenderOptions)
Dim iconSizePixels As Rectangle = New Rectangle( _ 0, 0, fIcon.Width, fIcon.Height) Dim imageSize As RectangleF = MindFusion.Utilities.DeviceToDoc( _ graphics, iconSizePixels)
' Draw the icon at the top-middle graphics.DrawImage(fIcon, _ Bounds.X + Bounds.Width / 2 - imageSize.Width / 2, Bounds.Y)
' Draw the label at the bottom Dim labelBounds As RectangleF = RectangleF.FromLTRB( _ Bounds.X, Bounds.Y + imageSize.Height, _ Bounds.Right, Bounds.Bottom)
graphics.DrawString(fLabel, _ Font, Brushes.Black, labelBounds, format)
End Sub |