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p.hannah
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Move difficulty.
May 11th, 2006 at 2:26am
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I have a flowchart set to:

flowchart.Behavior = BehaviorType.Modify;

This works exactly as we'd hoped, except for the cases where we have relatively small boxes.  In this case it is difficult or impossible to move an object.

As far as I can tell there is a region around the resize points and the center for move.  It appears that these overlap in some way with smaller items.

One solution we think would work well is to have the move-cursor active anytime the cursor isn't over the resize-points.  Also, the resize region could be reduced for smaller objects.  At the moment there is a large portion of the item that is inactive, neither being resize of move.

Thanks.
  
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Stoyo
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Re: Move difficulty.
Reply #1 - May 11th, 2006 at 6:33am
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Have you tried using different values for box.HandlesStyle ? Moving small boxes might be easier with the DashFrame or EasyMove styles. If you find some value that works fine for you, switch to it when a box get small from a BoxModified event handler. Or use the "Custom" handles style and handle the HitTestHandles event to always return the move handle index (8) for small boxes.
  
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p.hannah
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Re: Move difficulty.
Reply #2 - May 11th, 2006 at 7:05am
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Thanks, that did the job perfectly.

One more question though...  What is the little circle in the middle that doesn't seem to do anything when HandlesStyle is EasyMove?

Thanks.
  
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Stoyo
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Re: Move difficulty.
Reply #3 - May 11th, 2006 at 8:02am
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That's where arrows can be drawn from. I guess it won't work with some Behavior styles or if the nodes' AllowOutgoingArrows property is set to false.

Stoyan
  
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p.hannah
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Re: Move difficulty.
Reply #4 - May 11th, 2006 at 11:45pm
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Is it possible to have the center dot only become visible when it is possible to create arrows?  Specifically the mode we're using is BehaviorType.Modify.

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p.hannah
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Re: Move difficulty.
Reply #5 - May 11th, 2006 at 11:46pm
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Is it possible to have the center dot only become visible when it is possible to create arrows?  Specifically the mode we're using is BehaviorType.Modify.

Thanks.
  
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Stoyo
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Re: Move difficulty.
Reply #6 - May 12th, 2006 at 8:15am
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Currently that's not possible. We will implement it next week.

Stoyan
  
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