Declares a base class for all node-link behaviors, such as LinkShapesBehavior, LinkTablesBehavior, and so on.
The following tables list the members exposed by the LinkNodesBehavior type.
Name | Description | |
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Initializes a new instance of the LinkNodesBehavior class. |
Name | Description | |
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Gets the Diagram modified through this Interaction object. (Inherited from Interaction.) |
Name | Description | |
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Selects a controller based on the specified input. |
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Returns cursor to display for specified input state. (Inherited from BehaviorBase.) |
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BehaviorBase.SetMouseCursor override. |
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BehaviorBase.StartDraw override. |
Name | Description | |
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Interaction.Cancel override. (Inherited from BehaviorBase.) |
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Creates a link of the type appropriate for the current behavior. (Inherited from BehaviorBase.) |
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Creates a node of the type appropriate for the current behavior. |
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Interaction.OnMouseDown override. (Inherited from BehaviorBase.) |
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Interaction.OnMouseMove override. (Inherited from BehaviorBase.) |
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Interaction.OnMouseUp override. (Inherited from BehaviorBase.) |
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Returns cursor to display for adjustment handle targeted by specified input state. (Inherited from BehaviorBase.) |
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Updates the current cursor according to the specified cursor position and diagram state. (Inherited from BehaviorBase.) |
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Invoked by the control when the user presses the left mouse button. (Inherited from BehaviorBase.) |